2010년 10월 5일 화요일

FIFA Soccer Games For XBox And Playstation - The Adjustments And Modifications

Football games are not exactly few and far between and they are all very similar in nature. However, the ultimate enjoyment of the game is dependent on the sum of its parts and in some cases, players will likely get more enjoyment from some features than others. The FIFA soccer games for XBox and Playstation are considered the absolute prime of football games. They have the bonus of not only having an official license from the world governing body of football, but they also feature many exclusively-licensed leagues and teams that no other game has. Published and and developed annually by Electronic Arts, the series begin in 1993, but the greatest gameplay was achieved with the later games.

 

2006

 

The first FIFA Xbox 360 game, it was an iteration of refinement. The team count was lowered in order to increase the focus on the remaining four leagues, as well as the additional national teams. The crowd also saw several improvements as it can now respond to the game's events, as well as it being local to the region. Also, there may be pockets of the crowd that are away support and will react accordingly. These crowd changes bring a lot more life into the games and have been met with a positive reaction by the players.

 

2007

 

Improvements from the previous game include 'Be a Pro Mode', which allows a player to play the match as a single player (bar goalkeeper), as opposed to the ability to swap between them. Thanks to the advancement of multiplayer in many games, online cooperative play is now included and the online portion of the game now includes interactive leagues. This allows to choose a league and team to play against a real opponent and has been improved since similar, previous features by including trick moves. Overall changes in the game mark a decrease in the speed of the game.

 

2008

 

As with all of the FIFA games, there are a number of improvements. Hundreds, according to the game's producer. Improved responsiveness is also a noted change, which allows for more control over the ball and a shoulder-to-shoulder system that takes into account the players' strength when they jostle. A further expansion of this system allows for a massive overhaul of the player-to-player collision system that takes into account each player's speed, weight and power. Additionally, the goalkeeper has been improved to have better reactions, faster recovery and better positioning.

 

The weather system has also been improved to allow for rain, snow, day, dusk and night matches, dependent on the stadium. Manager mode does not see the weather changes. Again, this is not an exhaustive list, but these are some of the major additions and changes.

 

2009

 

FIFA 10 is the latest FIFA game available and brings less improvement, but perhaps more important ones for some gamers. The Manager Mode sees its major revision for this iteration. The user can now employ an Assistant Manager to deal with the team line-up as well as other squad-specific details. Additionally, finances are less focused on the sponsors and more on the wages dealt to them. The Manager Mode also shows news about other people's own Manager events. One exceptional improvement is the Auto-Resolve, which is no longer apparently random, but resolves a match based on each team's strength now.

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